Industry
Ex-Tarkov developer builds new game Rush is Real
Jean Tyulegenov, previously involved with Escape from Tarkov, says his new project Rush is Real will be built around a mechanic borrowed from no one.
Jean Tyulegenov, who previously worked on Escape from Tarkov, has spoken about his new project: a game called Rush is Real. The plan, in his words, is to build it around a core mechanic that isn’t lifted from anywhere else. He also argues that a genuinely original idea can still break through in an industry that has grown cautious and leans on formats with proven demand.
The claim is notable mostly because of where it comes from. Escape from Tarkov itself became a case study in how an unusual take on a shooter can turn into a phenomenon and spawn a wave of imitators. Now someone from that background says he wants to repeat the principle rather than the outcome — start from a mechanic that doesn’t exist yet, and design outward from there.
What is actually known
Very little, and that’s worth stating plainly. We have a title, Rush is Real; a developer with Escape from Tarkov on his résumé; and a stated design philosophy in which the central mechanic must be the team’s own invention rather than an adaptation of someone else’s find. Nothing in the available information covers genre specifics, platforms, release timing or how the game will be sold, so any guesswork on those points would be invention.
The second thread is the industry commentary. The argument is that publishers and studios increasingly favour safe bets, which makes unusual concepts harder to greenlight. The Rush is Real developer treats that as an opening instead of an obstacle: when the market is crowded with lookalikes, the project that feels unfamiliar is the one that stands out. Whether the bet pays off can only be judged from a finished game, and no demo or date has been announced.
What it means if you’re shopping now
The practical takeaway is straightforward: this is news about the future, not about a purchase you can make today. There is no basis for planning around a release window or a pre-order, because no such details have been shared. The sensible approach is to note the name and revisit it once there is gameplay footage and a clear explanation of the mechanic in question.
If the mention of Escape from Tarkov is what caught your attention, that side is far more concrete. The game has been out for years, has an established community, and asks for patience — you’re expected to learn its gear systems and its economy rather than jump straight into fast matches. Anyone curious about extraction shooters right now is better served by starting there than by waiting on announcements. Offers for the Standard edition with region choice are listed on Bazelio; the current price and conditions are always set by the seller on the partner platform, so check them before you complete an order.
If you want something to fill the gap while new projects take shape, it’s worth browsing the PC games section. The listings change regularly, and experimental titles from smaller teams often cost far less than headline releases. Treat announcements like this one as a timing signal: talk of a brand-new mechanic usually means launch is still a long way off, so there’s no reason to hold budget aside for it yet.