Industry
Phasmophobia studio unveils five games for its publishing arm
Kinetic Publishing, the label from the Phasmophobia team, revealed five titles: a game by the Her Story developer, a metroidvania about a parasite and "Papers, Please in space".
Kinetic Games, the studio behind the online horror hit Phasmophobia, runs its own publishing label, Kinetic Publishing. The label has now revealed the five projects it has taken under its wing, showing trailers and outlining the basics for each one.
The line-up includes a new game from the developer of Her Story, a metroidvania built around the idea of a parasite, and a title described as “Papers, Please in space”. In other words, the slate is deliberately varied: a narrative experiment, a platform-driven action game, and a paperwork simulator dressed in science fiction.
What the announcement actually covers
The substance here is the portfolio itself. Kinetic Publishing has not tied itself to a single genre — an authored narrative project, a metroidvania and a document-checking game all sit side by side. Five titles in total were confirmed, each with a trailer and a short description.
Context matters. This is not a large corporate publisher but a team that came out of independent development itself. Phasmophobia started as a small-studio project, grew into one of the most recognisable co-op horror games and eventually reached consoles. It follows that its publishing arm leans towards distinctive authored ideas rather than mass-market franchises.
What the reveal does not include is worth stating plainly: there were no announced prices, no platform breakdowns and no dates in what was shared. Anything about release windows or distribution models belongs to future updates. Players familiar with how Phasmophobia itself was built may reasonably expect community feedback loops and staged content growth for at least some of these titles — but that is an expectation, not a stated plan.
What it means if you are shopping
There is nothing to buy off the back of this reveal yet. The practical value of the news is different: it tells you whose releases are worth tracking over the coming seasons. If you enjoy narrative games in the vein of Her Story, or moral-choice bureaucracy simulators, the Kinetic Publishing slate lands squarely in that niche.
If the announcement mostly reminded you that you still have not played Phasmophobia, that part is straightforward. The game has long outgrown its cult-experiment status and remains one of the easiest picks for a co-op evening: no long campaign, just a few friends and a microphone. Both PC and console options exist on the storefront — for example, Phasmophobia as a Steam gift; check the current price and delivery terms in the seller’s listing, since they vary.
When comparing offers, look at three things: the region the offer is tied to, the format (gift to your account, activation key, automatic delivery) and the platform. A gift requires a Steam account that matches the region, while console listings are bound to their own store. Similar releases are easy to browse in the PC games section, which is also where fresh indie horror titles tend to surface after announcements like this one.
The takeaway is simple: treat this as a signpost. Five projects from the publishing arm of the Phasmophobia team are a good reason to keep the studio on your watchlist and catch the moment these games get actual store pages and prices.