Industry
Baldur's Gate 3 players kill every NPC, Larian approves
Two Baldur's Gate 3 players are wiping out every NPC and storing the bodies in a chest, and Larian's Swen Vincke approves. What it says about the game.
Two Baldur’s Gate 3 players have taken on an unusual project: killing every NPC they meet and piling the bodies into a single chest. The run caught Larian’s attention, and studio head Swen Vincke reacted with approval, saying he was impressed by the chaos they managed to create in-game. The obvious caveat came with it — this is strictly a video game activity.
The story matters less as a stunt and more as a description of what buyers actually get. A role-playing game that survives this kind of playthrough is built as a set of interacting systems rather than a corridor of pre-scripted scenes. Players can attack almost anyone, and the world has to deal with the consequences — including the fact that corpses can be collected and stored in a container.
Why runs like this exist at all
Most narrative games quietly protect their key characters. You cannot touch them, because the script would fall apart. When a community instead turns “kill everyone” into a challenge, and the result reaches the CEO of the studio, that points to a different design philosophy: the developers assume players will push against the rules and do not answer with invisible walls.
Vincke’s reaction is arguably the bigger part of the news. Publicly endorsing a run that deliberately strips out large parts of the normal experience signals that the studio treats it as a legitimate way to play, not as an exploit or misuse. For a game that has stayed in conversation largely through player stories, this kind of anecdote does more than a trailer: it demonstrates freedom of action with a concrete example instead of marketing language.
Nothing in the game itself changes here. This is not a patch or an announcement — it is a look at how the studio views its own audience’s experiments.
What it means if you are thinking of buying
The practical takeaway is straightforward. Baldur’s Gate 3 is worth treating as a game where a second or third run differs from the first in more than just the ending. If the ability to pick your own approach — including a destructive one — matters to you, that is a stronger argument than another round of review scores. Both the pacifist and the murder-everyone extremes are edge cases, of course; most players land somewhere in between, and that is what the game is built around.
If you would rather test the game before committing, note that delivery formats differ. Alongside a standard gift to your own account, the catalog also lists offline-activation options and short-term rental access for cloud play. Terms vary between offers, so read the listing before paying: what exactly you receive, whether you need your own account, and any limitations the seller states.
You can review the options on the Baldur’s Gate 3 Steam gift page — check the current price and conditions there, since they change. Other PC releases are grouped in the PC Games section. Bazelio is a storefront aggregator: we help you compare offers, while the purchase itself happens with the seller on a partner platform.